Blogspot - 3dnes.blogspot.com - Zelda II FPS
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Game Info 29 May 2010 | 03:03 am
Controls: • Movement - W A S D / arrow keys • Look/Attack - Mouse (left mouse button) • Crouch - Shift (use this to attack skeletons) • Jump - Space bar • Pause - P • FPS(frames per second) - F Makin...
Temple fires 26 May 2010 | 03:03 pm
Now I'm adding the last few touches that were still missing. Today I added colliders to the starting temple scene and also sprite fire. For a while I had realistic particle fire, but it never looked r...
Beta soon 25 May 2010 | 11:08 am
I can't believe it, but it's almost done! Months of work and learning programming will finally pay off. There are still a few bugs but I'm planing to have the beta ready this week.
Healing Fairy 11 May 2010 | 10:29 am
This was the last thing I had to model for my game. I left it for the end because it isn't very important but I didn't want to leave it out of the game.
Desert 3 May 2010 | 04:41 am
Added flying rocks to the desert area. I don't want to put cactuses in this area because the Saguaro cactuses depicted in the original game are a stereotype of american western deserts and shouldn't b...
New Areas 26 Apr 2010 | 05:58 am
This is a small platforming section in the game just before you reach the first heart piece. I've had this place in mind since the beginning, so I designed the the tile set of the cave to also work fo...
Intro Screen 18 Apr 2010 | 05:34 am
I've recreated the intro screen from the game. Probably one of the best openings to a game on the NES. I'm still trying to figure out what sort of tricks I could do now that the scene is 3D. I experim...
Reflections 12 Apr 2010 | 03:13 am
Added reflections in the water.
End Statue 28 Mar 2010 | 02:16 pm
Today I also modeled the statue found at the end of the dungeon. You need to put a jewel in its forehead to finish the game.
HorseHead Is Waiting 28 Mar 2010 | 02:07 pm
I made new curtains. My first model of the curtains was made with the Maya cloth physics and looked amazing, but didn't fit well with the style of the game. The new curtains are much more simple and l...