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Coding Guidelines part2 24 Jun 2011 | 05:09 pm
Code Naming Basics * It's include the naming of classes, methods,functions and other elements of a programmatic interfaces. General Principles Clarity * Its is good to be both clear and brief as p...
Coding Guidelines 24 Jun 2011 | 04:51 pm
Coding Guidelines * It will help you to make your interfaces constant and clear. * It is also important with frameworks such as version, binary comparability, error handling and memory management. ....
CGRectMake 3 Jun 2011 | 09:54 pm
Function name:- CGRectMake =========== Declaration =========== CGRectMake ( CGFloat x, CGFloat y, CGFloat width, CGFloat height ); =========== iOS (2.0 and later) ============ Returns a rectan...
Apple Push Notification Service 16 May 2011 | 08:32 pm
Apple Push Notification Service is available for applications on the following devices: iPhone iPad iPod touch Push Notification Service requires iOS 3.0 or later. it requires a internet connecti...
Windows Phone 7 Development : Push Notifications - Understanding Push Notifications 16 May 2011 | 05:13 pm
Windows Phone 7 Development : Push Notifications - Understanding Push Notifications The Windows Phone 7 platform provides developers with three types of push notifications: toast notifications, tile ...
Windows Phone 7 Development : Push Notifications - Understanding Push Notifications 16 May 2011 | 01:13 pm
Windows Phone 7 Development : Push Notifications - Understanding Push Notifications The Windows Phone 7 platform provides developers with three types of push notifications: toast notifications, tile ...
Oops concepts 19 Apr 2011 | 08:58 pm
1. Data Abstraction It can be defined as "presenting the functionality to the USER without presenting the COMPLEXITY of creation..." For example, a class Car would be made up of an Engine, Gearbox,...
Oops concepts 19 Apr 2011 | 04:58 pm
1. Data Abstraction It can be defined as "presenting the functionality to the USER without presenting the COMPLEXITY of creation..." For example, a class Car would be made up of an Engine, Gearbox,...
Objects 19 Apr 2011 | 04:11 pm
An identifiable entity which has its own properties and behaviors. Everything we see around us are objects. eg:- BOOK Book has Properties width height no. of pages title behaviors turn pages....
Object-Oriented Programming 19 Apr 2011 | 03:59 pm
lesson 3 A computer-programming methodology that focuses on data items rather than processes. The object-oriented approach focuses first on the data items (entities, objects) that are being manipul....