Nomoresweden - nomoresweden.com - No More Sweden
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the games and voting 21 Jul 2013 | 04:36 pm
Voting form is here, you can see all the games on Unicorn7 Moshpit Hero Maze fight Super Ultimate Pirates in Extremely Radiated Spaces Colornasior Barf Fight Traffic Zoom Denial Super Milking G...
submission 21 Jul 2013 | 03:46 am
Submit your games before 1000 at unicorn7. Make sure you actually publish your game too. A screenshot is heavily recommended.
schedule for the weekend 11 Jul 2013 | 12:18 pm
I just posted the schedule over at the NMS 2013 page. Go check it out! The attentive jammer also notices the International Local Multiplayer Championships planned for Saturday night. Since everyone’s...
it’s full 28 Jun 2013 | 11:38 am
NMS2013 has now filled all 80 spots. See you in a few weeks!
NMS2013 19 Jun 2013 | 07:57 pm
Hello everyone. I’ve been meaning to write this blog post for about a month now, but, as it turns out, it releasing two games for four separate platforms takes up quite a bit of my time. Sorry! Either...
The Games 13 Aug 2012 | 01:28 am
Finally, here is a list of the games made during the jam! Wolfmans By Simon Gustafsson, Olle Lundahl and Niklas Ström Download Mindwreck By Simon Cutajar Download Slem By Coastalbyte Download Pumpion ...
Collecting the NMS 2012 jam games 25 Jul 2012 | 07:02 pm
We are going to make a list of all the games that were produced during No More Sweden 2012. Just fill in this form before the week is over. Please note that you will have to host the download yourself...
Presentations! 22 Jul 2012 | 05:47 am
Dear game jammers, Please enter the name of your game and team in this form before Sunday, 10:00 am and the presentations will start shortly after that. UPDATE The presentations will start at 11.00...
time for grillz 21 Jul 2012 | 11:24 pm
Barbecue at 19:00 today, we’ll provide the fire. You bring something to grill.
Speaker Schedule 20 Jul 2012 | 02:18 pm
Here’s the schedule for the presentations: Daniel Remar – World Fell Silent A game about empathy. Christian Costanza – Developing Skiddy: experience in a first serious project How behind a game, s...