Ogre3d - ogre3d.org - OGRE - Open Source 3D Graphics Engine
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NoesisGUI + Ogre Support released in v1.0 4 Aug 2013 | 02:07 am
After three years development and one year of private beta testing, version 1.0 of NoesisGUI has now been released. Some of the main features include: Vector based GPU accelerated Based on XAML M...
Ogre3D project: Void Destroyer – now on Steam Greenlight and Kickstarter 1 Jun 2013 | 01:06 am
Hey Ogre3D community, many of you might already have seen that promising project in our forums, but nonetheless we think it deserves an extra spot here as well. Void Destroyer – a space simulation wit...
Ogre3D’s GSoC 2013 projects/students announced! 28 May 2013 | 12:33 am
Finally, it’s that time of the year, when we can happily announce our GSoC students! And with great pride we can tell you that this year we were awarded five slots by Google to fill with motivated and...
Ogre 1.9 RC1 is here! 22 Apr 2013 | 02:45 am
Good news! Some days ago we finally tagged our official source code repository with “v1-9-0RC1” which of course means to we reached a development state that we consider feature-complete for Ogre 1.9. ...
Ogre3D’s guest post on “Sourceforge Projects of the Week” 17 Apr 2013 | 07:43 pm
As Ogre3D had been selected as one of the “Sourceforge Projects of the Week” we were given the opportunity to write a guest post on their blog, and of course we could not pass on that. So head over th...
Great looking 3D medical simulation made with Ogre3D 11 Jan 2013 | 02:22 am
We are very happy that for a change we are able to showcase you a non-gaming application powered by Ogre3D, and a really good looking as well. It is called Anomalous Medical of the same name company a...
Happy New Year and then some more… 5 Jan 2013 | 04:46 pm
First of all: We as the Ogre3D Team wish each and every one a healthy, happy and successful year 2013! We are a looking forward to see more great projects based upon our beloved engine and we definite...
Ogre3D moves to JIRA! 20 Dec 2012 | 03:43 am
As some of you folks already noticed we closed our Mantis tracker some days ago and we now completed our move to JIRA. It will from now on serve as our single point of contact for everything related t...
Some interesting new Ogre projects (Vitrum, Cub Cub, Stained, Skyline Game Engine) 28 Nov 2012 | 05:00 am
Hi community, this time we want to quickly highlight some projects that were brought to our attention (some more recently than others) that we would like to share with you: 1. Vitrum A first-person 3D...
New Ogre binding for Noesis GUI available 11 Nov 2012 | 04:04 pm
We are happy to spread the word about yet another great addition to the Ogre3D eco system: Noesis GUI. It is a GUI library currently in the closed beta phase that relies on SVG graphics that are “conv...