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Introducing Springboard 22 Mar 2011 | 09:27 am

I love HTML5 Boilerplate and use it a lot as a basis for web projects. Sometimes however, I find it still does a little bit too much for my needs and I end up removing a lot before I can get started. ...

Noise-Reactive Particle Sphere 24 Feb 2011 | 12:01 am

Music is Ybe 76 by Subheim I’ve been trying to find more time lately to experiment with C++ and get more familiar with the OpenGL API and to achieve this have been using the excellent Cinder library....

What The Fuck Is My Mashup? 8 Feb 2011 | 05:56 am

The fruits of a Sunday hangover; What The Fuck Is My Mashup? is an idea generator for ridiculous (but sometimes plausible) mashups. Inspired by What The Fuck Should I Make For Dinner by Zach Golden, ...

Simple Flash GUI Tool 20 Jan 2011 | 06:32 am

Update: Keith himself has been working on a similar idea and has released MinimalConfigurator. Keith Peter’s Minimal Components are an excellent tool for any Flash developer when it comes to adding r...

Carols in Code 25 Dec 2010 | 03:39 am

I caught wind of the #CarolsInCode Twitter meme last night. Similar to the #SongsInCode meme, programmers have been merrily expressing famous Christmas carols or songs in code form; either by using th...

AS3 Particle Node Sequencer 10 Oct 2010 | 12:31 am

(You can drag each node and switch off the wander behaviour to create your own compositions). At Flash on the Beach this year, I had the privilege of seeing Andre Michelle speak. It was great to hear...

Recursive Polygon Subdivision 28 May 2010 | 12:51 am

This is a little algorithm I sketched in my moleskin on the train and for once had the free time to build. The idea is to split a convex polygon between two line segments, creating two new polygons. E...

Hello Dynamic Sprite 22 May 2010 | 04:56 am

If you are building a multilingual application (or any application that requires dynamic, runtime loaded assets), swapping and managing assets can easily become tedious and messy. Recently, for proje...

ASE (Adobe Swatch Exchange) Encoder 31 Mar 2010 | 02:00 am

The Adobe Swatch Exchange (ASE) is a useful file format for importing colour schemes into applications in the Creative Suite (Photoshop, Illustrator etc). I’ve been optimising the BitmapData colour p...

Generative Prints for Ishihara 12 Feb 2010 | 01:28 pm

These are some old prints that I made for an exhibition called Ishihara, back in 2008. They’re created using a tool I built called Rotator, which degrades vector drawings as they are printed to a bitm...

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