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Quoted in the book Brick by Brick 23 Jul 2013 | 04:13 am

Every once in a while smart things come out of my mouth, and it is nice when other people recognize that. I was recently quoted by the ink and paper medium in Brick by Brick: How LEGO Rewrote the Rule...

Adobe Creative Cloud 25 May 2013 | 07:05 am

Adobe announced that it will no longer sell boxed versions of its products; furthermore, it is launching its Creative Cloud. All of their software will be provided as a service with a monthly subscrip...

Adobe Creative Cloud 25 May 2013 | 07:05 am

Adobe announced that it will no longer sell boxed versions of its products; furthermore, it is launching its Creative Cloud. All of their software will be provided as a service with a monthly subscrip...

Productivity 28 Apr 2013 | 05:02 am

There are just so many things I want to accomplish, and not enough time to give them all attention. While I focus on enhancing my personal life, every organization I have ever worked for has butted up...

Productivity 28 Apr 2013 | 05:02 am

There are just so many things I want to accomplish, and not enough time to give them all attention. While I focus on enhancing my personal life, every organization I have ever worked for has butted up...

Sprite versus MovieClip 13 Apr 2013 | 07:36 am

For years I have heard horror stories about the bad performance of Flash’s MovieClip class, so much so that I have aggressively replaced as many objects as I can with Sprites. Obviously MoiveClip obje...

Sprite versus MovieClip 13 Apr 2013 | 07:36 am

For years I have heard horror stories about the bad performance of Flash’s MovieClip class, so much so that I have aggressively replaced as many objects as I can with Sprites. Obviously MoiveClip obje...

Sprite versus MovieClip 13 Apr 2013 | 07:36 am

For years I have heard horror stories about the bad performance of Flash’s MovieClip class, so much so that I have aggressively replaced as many objects as I can with Sprites. Obviously MoiveClip obje...

Minimum Announced 11 Apr 2013 | 08:28 am

Yesterday the game I worked on during my tenure at TimeGate was officially announced. I’d like to say that I worked on some awesome piece of magic on it, but it was honestly more nuts and bolts develo...

Minimum Announced 11 Apr 2013 | 08:28 am

Yesterday the game I worked on during my tenure at TimeGate was officially announced. I’d like to say that I worked on some awesome piece of magic on it, but it was honestly more nuts and bolts develo...

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